weatherless...................97.24228% offense.......................52.48875% balance.......................24.59538% hyperoffense..................18.26884% voltturn...................... 7.40167% batonpass..................... 6.99527% monotype...................... 4.52828% stall......................... 2.54475% dragmag....................... 2.39608% semistall..................... 2.10228% rain.......................... 1.96498% monopsychic................... 1.85574% monoghost..................... 1.32285% monopoison.................... 1.12155% trapper....................... 0.95678% monobug....................... 0.86658% rainstall..................... 0.64402% choice........................ 0.57566% sun........................... 0.46032% hail.......................... 0.31194% mononormal.................... 0.26789% monoflying.................... 0.20996% sunoffense.................... 0.19892% monodragon.................... 0.19241% monoelectric.................. 0.14417% hailoffense................... 0.14329% rainoffense................... 0.11420% monorock...................... 0.09766% monosteel..................... 0.05756% gravity....................... 0.05619% sand.......................... 0.04377% monofighting.................. 0.04166% monofire...................... 0.02462% multiweather.................. 0.02231% monofairy..................... 0.01778% monodark...................... 0.01594% monowater..................... 0.00693% monoice....................... 0.00685% monograss..................... 0.00419% sandoffense................... 0.00370% monoground.................... 0.00230% trickroom..................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.346) | -3.0| |# -2.0|### |########## -1.0|################## |############################## 0.0|###################### |################## +1.0|#### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%