sun...........................54.05405% offense.......................52.70270% weatherless...................35.58559% hyperoffense..................30.40541% rain..........................29.05405% multiweather..................22.97297% balance.......................13.06306% sunoffense.................... 8.33333% sand.......................... 3.82883% rainoffense................... 2.25225% monotype...................... 2.25225% dragmag....................... 2.25225% semistall..................... 2.02703% stall......................... 1.80180% sunstall...................... 1.57658% batonpass..................... 1.35135% sandoffense................... 0.90090% tailwind...................... 0.90090% monosteel..................... 0.67568% monodragon.................... 0.67568% monowater..................... 0.45045% voltturn...................... 0.45045% hail.......................... 0.45045% monoground.................... 0.22523% monoice....................... 0.22523% monodark...................... 0.22523% Stalliness (mean: -0.614) |## -2.0|## |######### -1.5|######## |##################### -1.0|############################## |############## -0.5|######################## |################### 0.0|######## |########## +0.5|### |## +1.0|#### |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%