sun...........................59.65407% offense.......................50.53125% hyperoffense..................31.89059% weatherless...................31.45814% rain..........................30.82062% multiweather..................25.62246% balance.......................13.98641% sunoffense.................... 9.46956% sand.......................... 3.37488% dragmag....................... 2.25627% stall......................... 1.90961% rainoffense................... 1.85323% semistall..................... 1.68214% sunstall...................... 1.64380% monotype...................... 1.58788% batonpass..................... 1.05267% tailwind...................... 0.73793% sandoffense................... 0.73793% monosteel..................... 0.46617% monowater..................... 0.42318% monodragon.................... 0.37022% voltturn...................... 0.31474% hail.......................... 0.31474% monodark...................... 0.17093% monoground.................... 0.15737% monoice....................... 0.15737% Stalliness (mean: -0.616) |## -2.0|# |######### -1.5|######## |##################### -1.0|############################## |############ -0.5|########################## |################ 0.0|###### |########## +0.5|### |## +1.0|##### |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%