sun...........................80.66017% hyperoffense..................47.89100% rain..........................44.06798% multiweather..................43.15638% offense.......................24.74380% balance.......................23.94254% sunoffense....................19.62500% weatherless...................15.00557% sand.......................... 3.42266% semistall..................... 3.42266% rainoffense................... 0.27249% monotype...................... 0.00894% monodragon.................... 0.00894% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.551) | -2.0| | -1.5|################## |############################## -1.0|############################# |######## -0.5|#################### |## 0.0| | +0.5|###### |###### +1.0|######################## |##### +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.67%