sun...........................97.46949% rain..........................50.19914% multiweather..................50.08141% balance.......................40.22669% hyperoffense..................31.01786% offense.......................28.10889% sunoffense....................20.80913% weatherless................... 1.76622% sand.......................... 0.64656% semistall..................... 0.64656% rainoffense................... 0.03632% monotype...................... 0.00004% monodragon.................... 0.00004% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.347) | -2.0| | -1.5|################ |############ -1.0|############################## |################### -0.5| | 0.0| | +0.5|################## |################# +1.0|################## |# +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.76%