weatherless...................55.71537% offense.......................53.71859% sun...........................33.68204% balance.......................26.51683% rain..........................14.36748% hyperoffense..................13.82628% multiweather..................11.16916% sand.......................... 6.55431% semistall..................... 4.34351% monotype...................... 2.17747% sunoffense.................... 1.87155% stall......................... 1.59479% hail.......................... 1.28386% voltturn...................... 1.17101% rainoffense................... 0.85780% sandoffense................... 0.46895% sunstall...................... 0.41168% sandstall..................... 0.32064% trickroom..................... 0.31771% monofire...................... 0.30594% monowater..................... 0.30306% monosteel..................... 0.24934% monoflying.................... 0.24641% monofighting.................. 0.24528% monopsychic................... 0.16443% choice........................ 0.15109% monograss..................... 0.14715% monobug....................... 0.14067% mononormal.................... 0.13818% monoground.................... 0.12714% monodragon.................... 0.12441% dragmag....................... 0.11930% monoelectric.................. 0.10703% monofairy..................... 0.09860% monodark...................... 0.08120% monoghost..................... 0.07502% monorock...................... 0.07005% hailoffense................... 0.04425% tailwind...................... 0.02657% rainstall..................... 0.02260% monopoison.................... 0.01716% monoice....................... 0.00768% tricksun...................... 0.00370% trapper....................... 0.00000% Stalliness (mean: -0.244) -2.0|# |## -1.5|###### |########## -1.0|##################### |############################ -0.5|############################## |############################## 0.0|############################ |################## +0.5|############# |########## +1.0|######### |#### +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%