weatherless...................48.97672% sun...........................42.81242% offense.......................39.81305% balance.......................33.07263% hyperoffense..................12.09084% semistall.....................10.70852% rain.......................... 9.82440% multiweather.................. 7.61723% sand.......................... 5.94045% stall......................... 4.31495% sunoffense.................... 2.08217% voltturn...................... 1.62326% sunstall...................... 1.57894% rainoffense................... 1.38395% sandstall..................... 1.26833% trickroom..................... 0.54255% monotype...................... 0.50706% sandoffense................... 0.39645% hail.......................... 0.24909% monowater..................... 0.15824% monofire...................... 0.06864% monofighting.................. 0.06552% mononormal.................... 0.06508% monosteel..................... 0.06154% dragmag....................... 0.03910% monoflying.................... 0.03383% monobug....................... 0.03331% monoelectric.................. 0.03224% monoice....................... 0.02939% monofairy..................... 0.02415% monopsychic................... 0.01000% monoground.................... 0.00904% monodragon.................... 0.00634% monoghost..................... 0.00606% monorock...................... 0.00512% monodark...................... 0.00479% tricksun...................... 0.00320% choice........................ 0.00317% hailoffense................... 0.00309% monograss..................... 0.00106% tailwind...................... 0.00070% monopoison.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.022) -2.0|# |### -1.5|######### |############ -1.0|########################## |############################## -0.5|########################## |######################### 0.0|############################ |##################### +0.5|############################ |##################### +1.0|######################### |########### +1.5|##### |### +2.0|### |#### more negative = more offensive, more positive = more stall one # = 0.35%