offense.......................48.40318% sun...........................42.78030% weatherless...................41.93133% rain..........................25.09521% hyperoffense..................23.45529% balance.......................22.15389% multiweather..................15.13088% sunoffense.................... 6.08605% sand.......................... 3.97201% semistall..................... 3.32065% stall......................... 2.66700% monotype...................... 2.28431% rainoffense................... 2.25237% hail.......................... 1.42991% dragmag....................... 0.64550% sandoffense................... 0.44970% sunstall...................... 0.38153% voltturn...................... 0.35804% hailoffense................... 0.27933% monowater..................... 0.27579% monoghost..................... 0.26669% monopsychic................... 0.24625% monosteel..................... 0.23139% monobug....................... 0.21119% trickroom..................... 0.18225% choice........................ 0.16931% monofire...................... 0.16322% mononormal.................... 0.16236% monofighting.................. 0.13724% monoflying.................... 0.12887% monodragon.................... 0.11529% monodark...................... 0.11268% tailwind...................... 0.10688% monoground.................... 0.09824% monoelectric.................. 0.08586% monograss..................... 0.07716% monopoison.................... 0.07502% monoice....................... 0.06437% tricksun...................... 0.04708% monorock...................... 0.04560% trickrain..................... 0.04405% monofairy..................... 0.03574% rainstall..................... 0.03080% sandstall..................... 0.02931% gravity....................... 0.02669% tricksand..................... 0.01345% allweather.................... 0.00974% trapper....................... 0.00654% hailstall..................... 0.00232% Stalliness (mean: -0.372) -2.0|## |############ -1.0|############################# |############################## 0.0|####################### |############# +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%