sun...........................72.15376% balance.......................39.27087% offense.......................32.02649% rain..........................23.08141% weatherless...................17.46003% hyperoffense..................15.06541% multiweather..................14.12297% semistall..................... 8.28554% sunoffense.................... 6.58056% stall......................... 5.35169% rainoffense................... 2.92839% sand.......................... 1.32733% sunstall...................... 1.19769% dragmag....................... 0.94982% hail.......................... 0.11424% sandstall..................... 0.06144% sandoffense................... 0.02171% choice........................ 0.02142% monotype...................... 0.02095% trickroom..................... 0.01626% hailoffense................... 0.01360% tricksun...................... 0.01134% voltturn...................... 0.00812% monopsychic................... 0.00612% monowater..................... 0.00585% monodark...................... 0.00334% monobug....................... 0.00283% tricksand..................... 0.00242% monosteel..................... 0.00196% monoice....................... 0.00181% trickrain..................... 0.00161% rainstall..................... 0.00095% monofighting.................. 0.00083% monoflying.................... 0.00052% monoground.................... 0.00048% monoghost..................... 0.00047% monofire...................... 0.00033% monofairy..................... 0.00032% tailwind...................... 0.00023% monoelectric.................. 0.00017% gravity....................... 0.00015% monodragon.................... 0.00012% monorock...................... 0.00011% mononormal.................... 0.00010% monopoison.................... 0.00009% trapper....................... 0.00000% allweather.................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.046) -2.0|# |###### -1.0|####################### |####################### 0.0|##################### |############################## +1.0|########### |###### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%