weatherless...................94.98626% offense.......................45.92940% balance.......................28.40697% hyperoffense..................20.04386% semistall..................... 3.81261% hail.......................... 2.33157% sand.......................... 2.05519% stall......................... 1.80716% monotype...................... 1.45699% sun........................... 0.47335% sandoffense................... 0.33429% monodark...................... 0.27355% monosteel..................... 0.20288% rain.......................... 0.19108% monodragon.................... 0.18747% monobug....................... 0.17331% monoice....................... 0.13530% hailoffense................... 0.13182% monoelectric.................. 0.11367% monofighting.................. 0.10791% monowater..................... 0.10202% monopsychic................... 0.09363% monoghost..................... 0.08452% sunoffense.................... 0.08328% monoground.................... 0.08003% mononormal.................... 0.07427% monorock...................... 0.07323% monofairy..................... 0.06710% monofire...................... 0.05333% monopoison.................... 0.05097% monoflying.................... 0.04602% monograss..................... 0.03829% multiweather.................. 0.03742% rainstall..................... 0.01490% rainoffense................... 0.00962% sandstall..................... 0.00831% dragmag....................... 0.00810% voltturn...................... 0.00316% sunstall...................... 0.00266% hailstall..................... 0.00075% swagplay...................... 0.00044% batonpass..................... 0.00000% Stalliness (mean: -0.305) | -2.0|## |############ -1.0|######################### |############################## 0.0|######################### |################# +1.0|####### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%