weatherless...................94.65295% offense.......................46.59425% balance.......................31.69486% hyperoffense..................14.14123% semistall..................... 4.25150% stall......................... 3.31815% hail.......................... 3.25398% sand.......................... 1.86331% monotype...................... 0.97098% rain.......................... 0.17603% monosteel..................... 0.15147% monodragon.................... 0.12904% sun........................... 0.12814% monobug....................... 0.10598% monoice....................... 0.10478% monoelectric.................. 0.10253% monopsychic................... 0.09719% monodark...................... 0.09625% monofighting.................. 0.07477% multiweather.................. 0.07442% monowater..................... 0.06979% monoghost..................... 0.06469% monopoison.................... 0.05771% monorock...................... 0.05672% monofairy..................... 0.05352% mononormal.................... 0.05114% monoground.................... 0.04626% monoflying.................... 0.04045% hailoffense................... 0.03729% sandoffense................... 0.03614% monograss..................... 0.02550% rainstall..................... 0.01862% monofire...................... 0.01722% sunoffense.................... 0.00918% rainoffense................... 0.00502% voltturn...................... 0.00483% sandstall..................... 0.00347% dragmag....................... 0.00172% sunstall...................... 0.00122% hailstall..................... 0.00003% swagplay...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.179) | -2.0|# |######### -1.0|################### |############################## 0.0|######################## |#################### +1.0|####### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%