weatherless...................80.77249% offense.......................52.17989% balance.......................33.13228% hyperoffense.................. 7.65079% sun........................... 6.60317% rain.......................... 5.98942% monotype...................... 5.90476% sand.......................... 5.79894% semistall..................... 4.84656% hail.......................... 3.04762% multiweather.................. 2.21164% stall......................... 2.19048% monofairy..................... 0.84656% monowater..................... 0.77249% monobug....................... 0.76190% monopsychic................... 0.67725% trickroom..................... 0.65608% mononormal.................... 0.60317% monoelectric.................. 0.58201% rainoffense................... 0.55026% choice........................ 0.47619% tailwind...................... 0.42328% monodragon.................... 0.40212% sandoffense................... 0.35979% monoice....................... 0.35979% monograss..................... 0.23280% monofire...................... 0.21164% monoghost..................... 0.20106% monoflying.................... 0.16931% rainstall..................... 0.14815% monopoison.................... 0.11640% tricksun...................... 0.11640% batonpass..................... 0.09524% monosteel..................... 0.09524% hailoffense................... 0.08466% monoground.................... 0.07407% sunoffense.................... 0.06349% sunstall...................... 0.05291% sandstall..................... 0.05291% monorock...................... 0.05291% monodark...................... 0.05291% hailstall..................... 0.04233% voltturn...................... 0.03175% dragmag....................... 0.03175% monofighting.................. 0.03175% Stalliness (mean: -0.097) -2.0|# |# -1.5|### |##### -1.0|########### |################### -0.5|############################## |######################### 0.0|###################### |#################### +0.5|############# |########### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%