weatherless...................80.79984% offense.......................53.26558% balance.......................32.80607% hyperoffense.................. 7.02794% sun........................... 6.73802% rain.......................... 6.14457% sand.......................... 5.66598% monotype...................... 5.17967% semistall..................... 4.74235% hail.......................... 3.02188% multiweather.................. 2.37031% stall......................... 2.15805% trickroom..................... 0.80104% monobug....................... 0.78856% monowater..................... 0.66795% monofairy..................... 0.62252% rainoffense................... 0.57411% monopsychic................... 0.57282% mononormal.................... 0.54189% tailwind...................... 0.50958% monoelectric.................. 0.50126% sandoffense................... 0.35571% monoice....................... 0.33786% monodragon.................... 0.31038% choice........................ 0.28503% monograss..................... 0.21117% monoghost..................... 0.19524% monofire...................... 0.18700% rainstall..................... 0.15587% tricksun...................... 0.14822% monoflying.................... 0.14265% monopoison.................... 0.09999% hailoffense................... 0.08216% monosteel..................... 0.07941% monoground.................... 0.06794% batonpass..................... 0.06737% sunstall...................... 0.05642% sandstall..................... 0.05076% monodark...................... 0.04625% sunoffense.................... 0.04462% monorock...................... 0.04232% hailstall..................... 0.03265% dragmag....................... 0.02718% voltturn...................... 0.02569% monofighting.................. 0.02395% Stalliness (mean: -0.095) -2.0|# | -1.5|## |#### -1.0|########## |################ -0.5|############################## |###################### 0.0|################### |################## +0.5|########### |########## +1.0|##### |#### +1.5|## |# +2.0| |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%