weatherless...................93.89579% offense.......................83.60930% balance.......................12.45754% sand.......................... 3.27790% hyperoffense.................. 2.65219% sun........................... 2.13365% monotype...................... 1.54770% monobug....................... 1.39154% semistall..................... 0.95444% rain.......................... 0.88043% trickroom..................... 0.53171% multiweather.................. 0.40342% sandoffense................... 0.38046% stall......................... 0.32653% hail.......................... 0.21564% tricksun...................... 0.13948% tailwind...................... 0.10649% rainoffense................... 0.10378% monopsychic................... 0.06708% monoghost..................... 0.02205% mononormal.................... 0.01949% monograss..................... 0.01707% monoice....................... 0.01066% choice........................ 0.00924% monofairy..................... 0.00609% monowater..................... 0.00557% rainstall..................... 0.00519% monoelectric.................. 0.00443% monopoison.................... 0.00143% monofire...................... 0.00115% sandstall..................... 0.00110% monodark...................... 0.00076% monodragon.................... 0.00039% hailoffense................... 0.00006% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.316) -2.0| | -1.5| | -1.0|### |### -0.5|############################## |#### 0.0|### |### +0.5|# |# +1.0|# | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 2.08%