weatherless...................57.65446% offense.......................35.26238% balance.......................33.82882% rain..........................29.74503% hyperoffense..................17.84278% sun...........................15.33538% voltturn......................11.16166% semistall..................... 7.73910% stall......................... 5.32691% multiweather.................. 5.25286% rainoffense................... 3.84575% sunoffense.................... 2.21646% monotype...................... 1.95726% rainstall..................... 1.76153% hail.......................... 1.49175% choice........................ 1.31718% sand.......................... 1.23783% trickroom..................... 1.22725% monoelectric.................. 0.52370% sunstall...................... 0.46551% monobug....................... 0.29094% monosteel..................... 0.23804% trickrain..................... 0.22747% monofire...................... 0.21689% gravity....................... 0.20631% hailoffense................... 0.17457% monodragon.................... 0.15341% tricksun...................... 0.15341% monoflying.................... 0.12167% monoground.................... 0.10051% monopsychic................... 0.09522% monowater..................... 0.08993% monograss..................... 0.08464% monoghost..................... 0.08464% monoice....................... 0.07406% sandoffense................... 0.06348% hailstall..................... 0.05819% mononormal.................... 0.05819% monofighting.................. 0.05290% dragmag....................... 0.04761% monofairy..................... 0.03703% trapper....................... 0.03174% allweather.................... 0.02645% monodark...................... 0.02116% monopoison.................... 0.02116% tailwind...................... 0.01587% monorock...................... 0.01058% sandstall..................... 0.00529% trickhail..................... 0.00529% tricksand..................... 0.00529% Stalliness (mean: -0.053) -2.0|####### |########### -1.0|#################### |############################## 0.0|############################# |############################# +1.0|################# |###### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.65%