weatherless...................55.74622% balance.......................34.93379% rain..........................32.25780% offense.......................32.05694% hyperoffense..................18.30791% sun...........................15.48246% voltturn......................12.90925% semistall..................... 8.77495% stall......................... 5.92641% multiweather.................. 5.22026% rainoffense................... 4.49109% sunoffense.................... 2.22578% rainstall..................... 2.05985% monotype...................... 1.75980% trickroom..................... 1.38139% choice........................ 1.15169% hail.......................... 1.03281% sand.......................... 0.77169% monoelectric.................. 0.65429% sunstall...................... 0.57762% trickrain..................... 0.25170% monofire...................... 0.20182% monobug....................... 0.18376% tricksun...................... 0.16788% monosteel..................... 0.15039% monodragon.................... 0.14553% hailoffense................... 0.13985% gravity....................... 0.13831% monoflying.................... 0.10036% monoghost..................... 0.09453% monoground.................... 0.08876% monowater..................... 0.07087% hailstall..................... 0.06170% monopsychic................... 0.05547% monograss..................... 0.05279% monofighting.................. 0.03746% monoice....................... 0.03555% dragmag....................... 0.03390% monofairy..................... 0.02410% sandoffense................... 0.02345% mononormal.................... 0.02325% monopoison.................... 0.01646% monodark...................... 0.01053% tailwind...................... 0.01041% monorock...................... 0.00694% trapper....................... 0.00347% trickhail..................... 0.00347% tricksand..................... 0.00347% sandstall..................... 0.00149% allweather.................... 0.00055% Stalliness (mean: -0.010) -2.0|######## |########### -1.0|################### |########################### 0.0|############################ |############################## +1.0|################### |######## +2.0|## |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.64%