weatherless...................51.26541% balance.......................43.28446% rain..........................35.81892% offense.......................20.89103% sun...........................18.36553% voltturn......................15.88368% hyperoffense..................14.76660% semistall.....................14.46031% stall......................... 6.59760% multiweather.................. 6.00337% rainoffense................... 2.98211% rainstall..................... 2.13158% sunoffense.................... 1.64382% trickroom..................... 1.30808% monotype...................... 1.24442% monoelectric.................. 0.71008% sunstall...................... 0.68019% choice........................ 0.47983% hail.......................... 0.46486% monoghost..................... 0.16015% monofire...................... 0.15736% trickrain..................... 0.14438% tricksun...................... 0.11901% sand.......................... 0.10098% monodragon.................... 0.08621% monoflying.................... 0.08223% hailoffense................... 0.06728% hailstall..................... 0.06287% monowater..................... 0.02691% monosteel..................... 0.01774% monoground.................... 0.00647% dragmag....................... 0.00318% monobug....................... 0.00063% monoice....................... 0.00006% allweather.................... 0.00002% gravity....................... 0.00001% monopsychic................... 0.00000% sandoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.247) -2.0|###### |##### -1.0|########## |############### 0.0|################## |############################## +1.0|#################### |######### +2.0|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.83%