weatherless...................77.66012% offense.......................47.99053% hyperoffense..................23.44805% balance.......................22.43927% rain..........................10.46973% monotype...................... 7.59680% sun........................... 6.16825% batonpass..................... 5.72007% sand.......................... 4.93854% semistall..................... 3.64789% hail.......................... 2.82659% stall......................... 2.47426% rainoffense................... 2.34194% multiweather.................. 2.00865% voltturn...................... 1.52632% choice........................ 1.26746% sunoffense.................... 1.15202% monobug....................... 0.89468% monosteel..................... 0.87265% mononormal.................... 0.78946% monowater..................... 0.77026% monopsychic................... 0.76001% monofairy..................... 0.68696% monoflying.................... 0.62981% monoghost..................... 0.60518% monoice....................... 0.58228% monodragon.................... 0.57758% sandoffense................... 0.55646% monofighting.................. 0.51874% monoelectric.................. 0.46080% trickroom..................... 0.41448% hailoffense................... 0.39776% monofire...................... 0.30841% sandstall..................... 0.30663% monopoison.................... 0.28403% monorock...................... 0.28278% monodark...................... 0.26804% monograss..................... 0.23736% monoground.................... 0.21947% trapper....................... 0.21798% dragmag....................... 0.13112% tailwind...................... 0.09466% rainstall..................... 0.06615% trickrain..................... 0.06536% sunstall...................... 0.04451% tricksun...................... 0.03665% hailstall..................... 0.01537% tricksand..................... 0.00750% swagplay...................... 0.00665% allweather.................... 0.00254% gravity....................... 0.00242% trickhail..................... 0.00131% Stalliness (mean: -0.375) -3.0| |# -2.0|### |############ -1.0|########################## |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%