weatherless...................62.97198% offense.......................44.17164% hyperoffense..................27.47204% rain..........................23.85350% balance.......................21.05451% sun...........................11.32217% rainoffense................... 6.89549% sand.......................... 4.46487% multiweather.................. 3.98601% semistall..................... 3.91852% stall......................... 3.38330% monotype...................... 3.07060% sunoffense.................... 3.02741% batonpass..................... 2.67663% choice........................ 1.76110% hail.......................... 1.41069% voltturn...................... 1.21009% trickroom..................... 0.79483% sandstall..................... 0.50590% monowater..................... 0.38618% monosteel..................... 0.36976% mononormal.................... 0.35716% monodragon.................... 0.33237% monobug....................... 0.32155% monofairy..................... 0.30832% sandoffense................... 0.28570% trickrain..................... 0.27796% monoflying.................... 0.25826% monoghost..................... 0.23535% monoice....................... 0.21729% rainstall..................... 0.19900% hailoffense................... 0.16384% monoelectric.................. 0.15779% monofighting.................. 0.15601% monopoison.................... 0.15468% tailwind...................... 0.15346% dragmag....................... 0.14435% monopsychic................... 0.12507% monoground.................... 0.11783% monorock...................... 0.11430% monodark...................... 0.09157% monofire...................... 0.08794% tricksun...................... 0.07752% sunstall...................... 0.07403% monograss..................... 0.06846% trapper....................... 0.06418% swagplay...................... 0.00551% gravity....................... 0.00463% tricksand..................... 0.00452% hailstall..................... 0.00390% trickhail..................... 0.00049% allweather.................... 0.00022% Stalliness (mean: -0.389) -3.0| | -2.0|## |############### -1.0|############################## |######################### 0.0|#################### |############ +1.0|####### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.85%