weatherless...................48.60102% offense.......................34.49968% rain..........................33.66684% hyperoffense..................32.43936% balance.......................22.11316% sun...........................18.05188% rainoffense...................12.90686% sunoffense.................... 7.10631% semistall..................... 6.36054% stall......................... 4.58726% multiweather.................. 3.82703% sand.......................... 3.09824% choice........................ 1.63088% batonpass..................... 1.62383% monotype...................... 1.20343% trickroom..................... 1.03428% sandstall..................... 0.75927% voltturn...................... 0.57938% trickrain..................... 0.47401% hail.......................... 0.41524% rainstall..................... 0.40900% monowater..................... 0.23871% tricksun...................... 0.21163% sunstall...................... 0.17536% monobug....................... 0.16843% monosteel..................... 0.14193% monofairy..................... 0.12209% monoflying.................... 0.11957% monoice....................... 0.11237% monodragon.................... 0.11190% tailwind...................... 0.10291% monoghost..................... 0.09148% mononormal.................... 0.08764% sandoffense................... 0.07230% monoground.................... 0.06725% hailoffense................... 0.06327% monofighting.................. 0.05461% monopoison.................... 0.05082% dragmag....................... 0.04462% monoelectric.................. 0.04331% monopsychic................... 0.03258% monograss..................... 0.03115% monorock...................... 0.02092% monofire...................... 0.01928% monodark...................... 0.01618% trapper....................... 0.01512% gravity....................... 0.00345% swagplay...................... 0.00310% hailstall..................... 0.00031% tricksand..................... 0.00021% allweather.................... 0.00001% trickhail..................... 0.00001% Stalliness (mean: -0.344) -3.0| | -2.0|### |################## -1.0|############################## |#################### 0.0|################# |############## +1.0|######### |###### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%