weatherless...................65.17714% offense.......................45.32395% balance.......................32.80441% sand..........................23.90004% rain..........................13.24209% hyperoffense..................11.28659% semistall..................... 7.38631% multiweather.................. 4.02904% stall......................... 3.19873% sandstall..................... 1.66523% voltturn...................... 1.29957% sun........................... 1.24185% rainoffense................... 1.16576% hail.......................... 0.48204% sandoffense................... 0.40933% hailoffense................... 0.13675% monotype...................... 0.13513% trickroom..................... 0.10548% batonpass..................... 0.09705% sunoffense.................... 0.06989% monodark...................... 0.04739% dragmag....................... 0.04257% rainstall..................... 0.03746% monowater..................... 0.03235% monofire...................... 0.01445% monoice....................... 0.00914% monodragon.................... 0.00660% monoelectric.................. 0.00558% monofairy..................... 0.00527% monopsychic................... 0.00460% trickrain..................... 0.00245% monopoison.................... 0.00226% monobug....................... 0.00223% mononormal.................... 0.00216% sunstall...................... 0.00201% monoghost..................... 0.00108% monoflying.................... 0.00067% monoground.................... 0.00059% monosteel..................... 0.00039% monorock...................... 0.00036% tailwind...................... 0.00033% monograss..................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.059) -2.0|## |# -1.5|###### |########### -1.0|################ |########################### -0.5|######################### |############################## 0.0|######################### |############################ +0.5|################## |############## +1.0|################# |###### +1.5|## |## +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%