weatherless...................85.20907% balance.......................38.87749% offense.......................28.90289% semistall.....................14.77140% stall......................... 9.46659% hyperoffense.................. 7.98163% rain.......................... 7.26358% voltturn...................... 5.17780% sun........................... 3.87358% sand.......................... 3.77589% batonpass..................... 3.48281% monotype...................... 2.50586% dragmag....................... 1.56311% sandstall..................... 1.47519% multiweather.................. 1.25537% hail.......................... 1.17722% mononormal.................... 0.65455% monobug....................... 0.49336% monoghost..................... 0.46893% monopsychic................... 0.32728% choice........................ 0.32239% rainoffense................... 0.29797% monodragon.................... 0.25889% monorock...................... 0.22470% trapper....................... 0.21493% sunoffense.................... 0.21493% monoflying.................... 0.19050% sunstall...................... 0.17585% monowater..................... 0.17097% monosteel..................... 0.16608% trickroom..................... 0.15143% hailstall..................... 0.13677% monofighting.................. 0.12212% hailoffense................... 0.11723% monofire...................... 0.10746% sandoffense................... 0.09769% monoground.................... 0.09281% monograss..................... 0.05373% trickrain..................... 0.03908% monodark...................... 0.02931% monofairy..................... 0.02931% rainstall..................... 0.02442% monoice....................... 0.02442% monopoison.................... 0.01954% tailwind...................... 0.01954% monoelectric.................. 0.01954% tricksun...................... 0.01465% fear.......................... 0.00488% Stalliness (mean: 0.326) |# -2.0|# |##### -1.0|########### |###################### 0.0|############################## |############################ +1.0|######################### |########### +2.0|######## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%