weatherless...................85.82739% balance.......................39.77485% offense.......................25.85213% semistall.....................16.35486% stall.........................11.30371% rain.......................... 6.74064% hyperoffense.................. 6.71446% voltturn...................... 6.04700% sand.......................... 4.09546% sun........................... 3.36811% batonpass..................... 2.98050% sandstall..................... 1.90900% dragmag....................... 1.81486% monotype...................... 1.78914% multiweather.................. 1.09193% hail.......................... 1.09049% mononormal.................... 0.43765% monoghost..................... 0.36567% monobug....................... 0.36212% sunstall...................... 0.27059% choice........................ 0.26933% monopsychic................... 0.23892% rainoffense................... 0.23849% monodragon.................... 0.18976% hailstall..................... 0.17141% sunoffense.................... 0.16893% monorock...................... 0.16581% trapper....................... 0.16560% sandoffense................... 0.13883% monoflying.................... 0.12756% monosteel..................... 0.12654% monowater..................... 0.12629% trickroom..................... 0.12437% hailoffense................... 0.10949% monofighting.................. 0.08867% monofire...................... 0.07650% monoground.................... 0.06665% trickrain..................... 0.03848% monograss..................... 0.03767% monodark...................... 0.02055% monofairy..................... 0.01948% rainstall..................... 0.01948% monoice....................... 0.01666% monoelectric.................. 0.01370% monopoison.................... 0.01184% tricksun...................... 0.01147% tailwind...................... 0.00921% fear.......................... 0.00342% Stalliness (mean: 0.430) |# -2.0|# |#### -1.0|######### |#################### 0.0|############################## |############################# +1.0|############################ |############# +2.0|########## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.67%