weatherless...................87.70781% balance.......................38.30000% stall.........................21.61666% semistall.....................20.19386% offense.......................16.13543% voltturn...................... 9.14283% sand.......................... 6.57266% sandstall..................... 4.63826% hyperoffense.................. 3.75404% rain.......................... 3.24951% dragmag....................... 2.41436% sun........................... 2.02472% batonpass..................... 1.22455% sunstall...................... 1.14635% hail.......................... 0.71489% sandoffense................... 0.34985% hailstall..................... 0.32888% multiweather.................. 0.26690% choice........................ 0.03706% hailoffense................... 0.03155% trickroom..................... 0.03112% monotype...................... 0.02370% sunoffense.................... 0.02308% trickrain..................... 0.01559% mononormal.................... 0.01297% rainoffense................... 0.00994% monobug....................... 0.00964% monofighting.................. 0.00560% monoghost..................... 0.00404% trapper....................... 0.00136% monopoison.................... 0.00078% monoground.................... 0.00017% monoflying.................... 0.00015% monodragon.................... 0.00015% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.796) | -2.0| |## -1.0|##### |############ 0.0|###################### |######################## +1.0|############################## |################ +2.0|###################### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.72%