offense.......................47.77565% rain..........................43.61438% weatherless...................34.93967% sun...........................30.25014% balance.......................24.87441% hyperoffense..................21.18701% multiweather..................14.92827% rainoffense................... 5.63468% sand.......................... 5.31617% sunoffense.................... 3.54239% stall......................... 3.53721% semistall..................... 2.62572% monotype...................... 1.50707% dragmag....................... 1.39054% hail.......................... 1.11865% voltturn...................... 0.74836% choice........................ 0.66290% sandoffense................... 0.53602% monowater..................... 0.52048% sunstall...................... 0.38324% trickroom..................... 0.34699% rainstall..................... 0.26672% sandstall..................... 0.18385% monofighting.................. 0.17867% trickrain..................... 0.15796% monofire...................... 0.13465% monodragon.................... 0.13465% hailoffense................... 0.12429% mononormal.................... 0.11653% tricksun...................... 0.11135% monoground.................... 0.09581% monopsychic................... 0.08804% monobug....................... 0.07768% monoflying.................... 0.07768% tailwind...................... 0.07251% monorock...................... 0.06474% monoice....................... 0.06474% monosteel..................... 0.05956% monoghost..................... 0.05697% monopoison.................... 0.03366% monofairy..................... 0.03366% monograss..................... 0.03107% monoelectric.................. 0.01295% tricksand..................... 0.01036% gravity....................... 0.00777% trapper....................... 0.00777% monodark...................... 0.00518% allweather.................... 0.00518% Stalliness (mean: -0.316) |# -2.0|## |#### -1.5|######### |#################### -1.0|################### |######################## -0.5|############################## |########################### 0.0|###################### |################### +0.5|############# |######## +1.0|#### |### +1.5|# |## +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%