rain..........................46.89396% offense.......................46.50275% sun...........................32.38022% weatherless...................31.65035% balance.......................26.05272% hyperoffense..................20.47837% multiweather..................16.25442% rainoffense................... 6.03192% sand.......................... 4.67851% stall......................... 4.26482% sunoffense.................... 3.74979% semistall..................... 2.70134% dragmag....................... 1.58187% monotype...................... 1.03650% hail.......................... 0.94088% choice........................ 0.67116% voltturn...................... 0.58238% sunstall...................... 0.41168% monowater..................... 0.38625% trickroom..................... 0.36076% sandoffense................... 0.35465% rainstall..................... 0.30162% trickrain..................... 0.18001% sandstall..................... 0.17730% tricksun...................... 0.13034% monofighting.................. 0.10681% monofire...................... 0.09221% monodragon.................... 0.08897% hailoffense................... 0.08363% mononormal.................... 0.07409% monopsychic................... 0.06295% monoground.................... 0.05928% tailwind...................... 0.05155% monoflying.................... 0.04962% monosteel..................... 0.04349% monobug....................... 0.04213% monoghost..................... 0.04121% monorock...................... 0.03995% monoice....................... 0.03735% monofairy..................... 0.02771% monopoison.................... 0.02263% monograss..................... 0.02209% monoelectric.................. 0.01110% tricksand..................... 0.00936% gravity....................... 0.00762% trapper....................... 0.00522% monodark...................... 0.00348% allweather.................... 0.00348% Stalliness (mean: -0.272) |# -2.0|## |### -1.5|######### |#################### -1.0|################## |######################## -0.5|############################## |############################ 0.0|###################### |##################### +0.5|############## |######## +1.0|#### |### +1.5|# |## +2.0|# |## +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.46%