rain..........................51.78884% offense.......................43.50710% sun...........................35.34490% weatherless...................28.11107% balance.......................26.80730% hyperoffense..................18.85198% multiweather..................18.35821% stall......................... 8.31368% rainoffense................... 8.25517% sunoffense.................... 4.14584% sand.......................... 2.79002% semistall..................... 2.51994% dragmag....................... 2.29622% choice........................ 0.47974% hail.......................... 0.43312% rainstall..................... 0.34948% sunstall...................... 0.30906% trickroom..................... 0.26692% tricksun...................... 0.15228% trickrain..................... 0.14415% voltturn...................... 0.07948% sandstall..................... 0.04844% sandoffense................... 0.04372% monotype...................... 0.01544% monowater..................... 0.00430% monobug....................... 0.00399% hailoffense................... 0.00357% monosteel..................... 0.00354% monoghost..................... 0.00172% monorock...................... 0.00169% mononormal.................... 0.00080% monoice....................... 0.00066% tailwind...................... 0.00029% monodragon.................... 0.00018% monopsychic................... 0.00012% monofighting.................. 0.00004% monofire...................... 0.00003% monoground.................... 0.00003% monoflying.................... 0.00003% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.120) | -2.0| |## -1.5|########### |######################## -1.0|########### |####################### -0.5|############################## |############################# 0.0|###################### |########################### +0.5|################ |######## +1.0|#### |### +1.5|## |### +2.0|#### |#### +2.5|###### |# more negative = more offensive, more positive = more stall one # = 0.43%