weatherless...................84.34504% offense.......................40.07843% balance.......................27.11117% hyperoffense..................11.30857% stall.........................11.28085% semistall.....................10.22098% sand.......................... 5.53607% sun........................... 5.36220% voltturn...................... 4.30304% hail.......................... 3.76083% rain.......................... 1.09578% trickroom..................... 0.89952% sunoffense.................... 0.84736% choice........................ 0.41445% sandstall..................... 0.39787% hailoffense................... 0.32968% dragmag....................... 0.22800% tricksun...................... 0.16083% monotype...................... 0.12122% multiweather.................. 0.09984% trickhail..................... 0.08367% monopoison.................... 0.07459% rainoffense................... 0.06348% mononormal.................... 0.01633% monobug....................... 0.01076% monodark...................... 0.01069% monoghost..................... 0.00637% hailstall..................... 0.00518% sunstall...................... 0.00325% tricksand..................... 0.00197% monoground.................... 0.00108% sandoffense................... 0.00101% monowater..................... 0.00084% monoice....................... 0.00035% tailwind...................... 0.00015% monorock...................... 0.00009% monopsychic................... 0.00007% monofairy..................... 0.00003% monofire...................... 0.00002% gravity....................... 0.00001% monoflying.................... 0.00001% monofighting.................. 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.146) -2.0|# |#### -1.5|###### |######## -1.0|################ |################# -0.5|######################### |########################## 0.0|############################## |################ +0.5|###################### |######### +1.0|############### |#### +1.5|########## |##### +2.0|### |######## +2.5|## |##### more negative = more offensive, more positive = more stall one # = 0.43%