weatherless...................89.11982% offense.......................42.37250% balance.......................32.55412% hyperoffense..................19.43020% voltturn...................... 7.66827% sun........................... 6.46742% semistall..................... 4.71023% monotype...................... 1.97917% sand.......................... 1.67083% hail.......................... 1.50536% rain.......................... 1.29678% hailoffense................... 1.14058% stall......................... 0.93295% choice........................ 0.58817% sunoffense.................... 0.58704% monobug....................... 0.46652% trickroom..................... 0.37491% monopoison.................... 0.30610% monodragon.................... 0.27074% tailwind...................... 0.26322% rainoffense................... 0.24352% monoflying.................... 0.22268% monosteel..................... 0.20469% monofighting.................. 0.16575% monoghost..................... 0.13485% monofire...................... 0.12879% monoelectric.................. 0.12664% monodark...................... 0.12579% monograss..................... 0.11048% sunstall...................... 0.10858% dragmag....................... 0.09151% monowater..................... 0.08327% tricksun...................... 0.06907% sandstall..................... 0.06681% multiweather.................. 0.06021% sandoffense................... 0.04352% monopsychic................... 0.04159% monoground.................... 0.02230% monofairy..................... 0.01338% monorock...................... 0.01303% monoice....................... 0.00892% mononormal.................... 0.00446% Stalliness (mean: -0.280) -2.5| |# -2.0|### |####### -1.5|############# |############### -1.0|##################### |########################## -0.5|########################## |########################### 0.0|############################## |####################### +0.5|####################### |############## +1.0|####### |####### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.40%