weatherless...................91.70704% balance.......................55.66777% voltturn......................23.18620% hyperoffense..................16.15064% semistall.....................13.67614% offense.......................13.62896% sand.......................... 3.30096% hail.......................... 2.56023% hailoffense................... 2.54453% sun........................... 2.15995% trickroom..................... 1.14295% stall......................... 0.87649% tailwind...................... 0.36441% monotype...................... 0.35039% rain.......................... 0.27183% choice........................ 0.27088% monoghost..................... 0.22602% rainoffense................... 0.19929% sandoffense................... 0.15578% sandstall..................... 0.06133% monobug....................... 0.04865% monodragon.................... 0.04027% monodark...................... 0.03477% sunoffense.................... 0.02586% tricksun...................... 0.00370% sunstall...................... 0.00125% monofighting.................. 0.00088% monograss..................... 0.00014% monopoison.................... 0.00010% monosteel..................... 0.00001% multiweather.................. 0.00001% monoflying.................... 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.127) -2.5| | -2.0|###### |#### -1.5|######### |## -1.0|### |### -0.5|### |####### 0.0|############# |############### +0.5|############################## |#################### +1.0|####### |############## +1.5|# | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.71%