weatherless...................70.23038% offense.......................45.03840% balance.......................40.69474% hail..........................10.53516% sand.......................... 8.16535% trickroom..................... 6.92945% hyperoffense.................. 6.40149% semistall..................... 6.12551% monotype...................... 5.88553% sun........................... 5.84953% rain.......................... 5.81953% monoice....................... 3.67771% stall......................... 1.73986% voltturn...................... 1.30790% tailwind...................... 1.09791% tricksand..................... 0.69594% multiweather.................. 0.52796% choice........................ 0.42597% sunoffense.................... 0.40797% monoelectric.................. 0.36597% monobug....................... 0.34797% monodragon.................... 0.34197% monoghost..................... 0.32397% hailoffense................... 0.26998% rainoffense................... 0.22798% trickhail..................... 0.20398% batonpass..................... 0.18599% sandstall..................... 0.17399% monopoison.................... 0.10799% monofairy..................... 0.10799% monofire...................... 0.10799% monowater..................... 0.10199% monoflying.................... 0.08999% rainstall..................... 0.08399% monodark...................... 0.07199% dragmag....................... 0.06599% monograss..................... 0.06000% monopsychic................... 0.06000% gravity....................... 0.05400% sandoffense................... 0.04800% sunstall...................... 0.03600% monorock...................... 0.03600% mononormal.................... 0.03600% monosteel..................... 0.02400% trapper....................... 0.02400% monoground.................... 0.02400% monofighting.................. 0.01800% tricksun...................... 0.01800% trickrain..................... 0.01200% allweather.................... 0.00600% Stalliness (mean: 0.020) | -1.5|# |###### -1.0|############## |############### -0.5|######################## |############################# 0.0|############################## |########################## +0.5|####################### |################ +1.0|######### |##### +1.5|##### |# +2.0|# |# +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%