weatherless...................69.30794% offense.......................45.70567% balance.......................40.27235% hail..........................10.78443% sand.......................... 9.17212% trickroom..................... 7.60104% hyperoffense.................. 6.22699% semistall..................... 6.21437% rain.......................... 5.84676% monotype...................... 5.69966% sun........................... 5.45052% monoice....................... 3.89600% stall......................... 1.58062% voltturn...................... 1.36262% tailwind...................... 1.16820% tricksand..................... 0.80600% multiweather.................. 0.49594% choice........................ 0.48994% sunoffense.................... 0.41420% monoelectric.................. 0.33451% monodragon.................... 0.28109% monobug....................... 0.25069% monoghost..................... 0.23489% sandstall..................... 0.23171% trickhail..................... 0.22391% rainoffense................... 0.19448% hailoffense................... 0.19418% monofire...................... 0.13374% batonpass..................... 0.11008% monoflying.................... 0.10723% monofairy..................... 0.10377% monowater..................... 0.08193% monodark...................... 0.06587% rainstall..................... 0.06056% dragmag....................... 0.04769% gravity....................... 0.04483% mononormal.................... 0.04446% monopsychic................... 0.04287% sandoffense................... 0.03965% monograss..................... 0.03610% monopoison.................... 0.03283% monorock...................... 0.03257% monoground.................... 0.02204% tricksun...................... 0.02045% trapper....................... 0.01653% sunstall...................... 0.01438% trickrain..................... 0.00819% allweather.................... 0.00692% monofighting.................. 0.00692% monosteel..................... 0.00000% Stalliness (mean: 0.016) | -1.5|# |###### -1.0|############# |############### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|####################### |############### +1.0|######### |##### +1.5|##### |# +2.0|# | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.49%