weatherless...................75.47031% balance.......................40.42857% offense.......................33.32452% stall.........................17.30929% rain.......................... 8.50392% sun........................... 6.87569% voltturn...................... 6.73521% trickroom..................... 6.31530% sand.......................... 5.56939% semistall..................... 5.34271% hail.......................... 3.85358% hyperoffense.................. 3.59491% sandstall..................... 2.33594% choice........................ 1.06608% monotype...................... 0.28408% multiweather.................. 0.27290% sunoffense.................... 0.18665% sandoffense................... 0.18197% monoelectric.................. 0.16575% dragmag....................... 0.10926% monowater..................... 0.05817% monoground.................... 0.05020% rainoffense................... 0.03598% monopoison.................... 0.00648% tailwind...................... 0.00500% monosteel..................... 0.00349% hailoffense................... 0.00043% sunstall...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.488) | -1.5|## |#### -1.0|###### |########## -0.5|############## |############################# 0.0|############################## |########################### +0.5|################### |#################### +1.0|####### |###### +1.5|### |# +2.0|# |#### +2.5|##################### |####### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%