weatherless...................76.16478% balance.......................38.13849% stall.........................29.27503% offense.......................29.05398% trickroom.....................15.29891% rain.......................... 7.76048% sun........................... 6.83330% voltturn...................... 6.14919% hail.......................... 5.60662% sand.......................... 3.96416% sandstall..................... 2.62479% semistall..................... 1.86711% hyperoffense.................. 1.66539% multiweather.................. 0.32934% monotype...................... 0.13353% monoelectric.................. 0.09516% sandoffense................... 0.08067% sunoffense.................... 0.04181% monowater..................... 0.02147% monoground.................... 0.01665% choice........................ 0.00906% rainoffense................... 0.00377% dragmag....................... 0.00243% tailwind...................... 0.00052% monopoison.................... 0.00016% monosteel..................... 0.00010% hailoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.772) | -1.5|## |# -1.0|### |######### -0.5|######## |####################### 0.0|###################### |######################### +0.5|#################### |############## +1.0|##### |## +1.5|# |# +2.0|# |########### +2.5|############################## |########## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.53%