weatherless...................86.56606% offense.......................52.57893% hyperoffense..................30.31443% balance.......................16.53475% hail.......................... 5.41228% sun........................... 4.78386% monotype...................... 2.86814% voltturn...................... 2.57024% sunoffense.................... 2.18318% hailoffense................... 1.92659% rain.......................... 1.88310% sand.......................... 1.51344% rainoffense................... 0.83283% semistall..................... 0.52840% monowater..................... 0.39576% trickroom..................... 0.36749% choice........................ 0.28486% monorock...................... 0.26311% monoice....................... 0.26094% monobug....................... 0.21527% monograss..................... 0.21092% monopsychic................... 0.19353% sandoffense................... 0.18701% monoflying.................... 0.18483% monoghost..................... 0.16743% mononormal.................... 0.16309% multiweather.................. 0.15656% monoground.................... 0.14352% monofighting.................. 0.13699% dragmag....................... 0.13264% monodark...................... 0.10655% monosteel..................... 0.10220% monofire...................... 0.10220% monofairy..................... 0.09133% monoelectric.................. 0.08915% monopoison.................... 0.07611% tailwind...................... 0.07611% monodragon.................... 0.07393% stall......................... 0.04349% tricksun...................... 0.01522% trapper....................... 0.01522% gravity....................... 0.00870% tricksand..................... 0.00652% hailstall..................... 0.00435% trickrain..................... 0.00217% Stalliness (mean: -0.623) -2.5|# |# -2.0|#### |####### -1.5|############# |###################### -1.0|############################## |############################## -0.5|############################# |############################## 0.0|####################### |############### +0.5|####### |### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%