weatherless...................88.11074% offense.......................53.60195% hyperoffense..................28.44091% balance.......................17.37573% sun........................... 4.74788% hail.......................... 4.43290% voltturn...................... 2.84542% sunoffense.................... 2.42464% monotype...................... 2.31185% hailoffense................... 1.66504% rain.......................... 1.48707% sand.......................... 1.33898% rainoffense................... 0.67981% semistall..................... 0.55308% monowater..................... 0.31226% trickroom..................... 0.27922% monorock...................... 0.23490% monoice....................... 0.21105% choice........................ 0.20331% monograss..................... 0.18135% monobug....................... 0.16846% monoflying.................... 0.15816% monopsychic................... 0.14527% sandoffense................... 0.14282% monoground.................... 0.12034% multiweather.................. 0.11612% monoghost..................... 0.11564% dragmag....................... 0.11466% monofighting.................. 0.11109% mononormal.................... 0.10757% monofire...................... 0.08999% monodark...................... 0.08401% monoelectric.................. 0.08138% monosteel..................... 0.07867% monofairy..................... 0.06595% monopoison.................... 0.05987% tailwind...................... 0.05506% monodragon.................... 0.05475% stall......................... 0.02833% trapper....................... 0.01940% tricksun...................... 0.01306% gravity....................... 0.00739% tricksand..................... 0.00532% hailstall..................... 0.00288% trickrain..................... 0.00144% Stalliness (mean: -0.594) -2.5|# |# -2.0|### |###### -1.5|########### |################### -1.0|########################### |############################ -0.5|########################### |############################## 0.0|####################### |############### +0.5|####### |### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%