weatherless...................96.29598% offense.......................57.70697% balance.......................33.81286% hyperoffense.................. 8.37040% voltturn...................... 4.36929% sun........................... 2.27847% hail.......................... 1.29593% sunoffense.................... 0.60885% semistall..................... 0.10977% sand.......................... 0.10138% hailoffense................... 0.07181% monotype...................... 0.06606% dragmag....................... 0.04105% rain.......................... 0.02981% trickroom..................... 0.02779% monoground.................... 0.01706% monorock...................... 0.01650% rainoffense................... 0.01439% monograss..................... 0.00793% monowater..................... 0.00742% mononormal.................... 0.00653% monopsychic................... 0.00457% trapper....................... 0.00295% monofighting.................. 0.00229% sandoffense................... 0.00221% multiweather.................. 0.00158% monoelectric.................. 0.00130% choice........................ 0.00105% monobug....................... 0.00073% monodark...................... 0.00067% monoice....................... 0.00064% monofairy..................... 0.00048% monosteel..................... 0.00001% stall......................... 0.00001% monopoison.................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.246) -2.5| |# -2.0|# |# -1.5|### |## -1.0|###### |########## -0.5|################# |############################## 0.0|############################# |#################### +0.5|##### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.79%