weatherless...................75.21932% offense.......................48.20158% hyperoffense..................29.35179% balance.......................18.33768% sun...........................12.98082% monotype......................10.24053% rain.......................... 8.62847% batonpass..................... 4.97246% sand.......................... 4.38535% multiweather.................. 3.59276% sunoffense.................... 2.70862% hail.......................... 2.47423% semistall..................... 2.28683% stall......................... 1.82213% voltturn...................... 1.64332% rainoffense................... 1.46502% mononormal.................... 1.44315% monobug....................... 1.09299% monoflying.................... 1.04415% monowater..................... 1.02882% choice........................ 0.88762% monopsychic................... 0.84460% monosteel..................... 0.78339% monofighting.................. 0.68387% sandoffense................... 0.67631% monoghost..................... 0.59232% monodragon.................... 0.58997% monodark...................... 0.55932% monofairy..................... 0.55493% trickroom..................... 0.52080% monofire...................... 0.51375% monoice....................... 0.49791% monoground.................... 0.43906% monorock...................... 0.43722% hailoffense................... 0.42904% monoelectric.................. 0.41504% monograss..................... 0.41341% monopoison.................... 0.35803% dragmag....................... 0.33994% trapper....................... 0.23879% sandstall..................... 0.19485% tailwind...................... 0.11066% sunstall...................... 0.08726% tricksun...................... 0.05436% trickrain..................... 0.04578% rainstall..................... 0.03433% tricksand..................... 0.01982% gravity....................... 0.01206% trickhail..................... 0.01032% hailstall..................... 0.00930% swagplay...................... 0.00633% allweather.................... 0.00531% Stalliness (mean: -0.536) |# -2.0|#### |############### -1.0|############################## |############################# 0.0|#################### |########## +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%