weatherless...................71.39893% offense.......................47.47621% hyperoffense..................29.69285% balance.......................18.34118% sun...........................16.11084% rain..........................10.18627% monotype...................... 8.21402% sand.......................... 4.60063% batonpass..................... 4.38902% multiweather.................. 4.32514% sunoffense.................... 3.44825% semistall..................... 2.37309% hail.......................... 2.11862% stall......................... 2.11667% rainoffense................... 1.85487% voltturn...................... 1.66585% mononormal.................... 1.12065% monobug....................... 0.86982% monoflying.................... 0.82283% monowater..................... 0.82275% choice........................ 0.80746% trickroom..................... 0.68219% sandoffense................... 0.67263% monosteel..................... 0.64908% monopsychic................... 0.60511% monoghost..................... 0.51152% monofighting.................. 0.50951% monodragon.................... 0.50494% monofairy..................... 0.46469% monodark...................... 0.43119% monoice....................... 0.38971% monofire...................... 0.37555% monoground.................... 0.36318% hailoffense................... 0.36285% dragmag....................... 0.34084% monorock...................... 0.32779% monograss..................... 0.30359% monoelectric.................. 0.29876% monopoison.................... 0.27117% sandstall..................... 0.25674% trapper....................... 0.19296% sunstall...................... 0.11858% tailwind...................... 0.10489% tricksun...................... 0.09625% trickrain..................... 0.05914% rainstall..................... 0.04444% tricksand..................... 0.02736% gravity....................... 0.01397% trickhail..................... 0.01114% swagplay...................... 0.00930% hailstall..................... 0.00696% allweather.................... 0.00487% Stalliness (mean: -0.525) |# -2.0|#### |################ -1.0|############################## |############################ 0.0|################### |########## +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%