weatherless...................47.06464% sun...........................41.90761% offense.......................38.45205% hyperoffense..................28.94609% balance.......................21.45773% sunoffense....................10.43505% rain..........................10.40003% sand.......................... 6.51251% multiweather.................. 5.99612% semistall..................... 5.62505% stall......................... 5.51908% batonpass..................... 2.15580% rainoffense................... 1.98769% sandstall..................... 1.87631% monotype...................... 1.18032% sunstall...................... 0.70313% trickroom..................... 0.50072% mononormal.................... 0.47677% voltturn...................... 0.27344% choice........................ 0.24686% tricksand..................... 0.23809% dragmag....................... 0.19084% rainstall..................... 0.18878% sandoffense................... 0.16310% hail.......................... 0.14328% monoghost..................... 0.11517% monoflying.................... 0.10443% monofairy..................... 0.09616% tricksun...................... 0.09382% monopsychic................... 0.08541% monosteel..................... 0.07886% trickrain..................... 0.07359% tailwind...................... 0.06874% monowater..................... 0.05906% monodragon.................... 0.04853% monobug....................... 0.04459% trapper....................... 0.04227% hailoffense................... 0.03183% monoground.................... 0.03166% monofighting.................. 0.02958% gravity....................... 0.02513% monopoison.................... 0.02369% monoice....................... 0.02127% monodark...................... 0.01912% monoelectric.................. 0.01849% monofire...................... 0.01802% monograss..................... 0.01195% swagplay...................... 0.00746% monorock...................... 0.00249% trickhail..................... 0.00074% hailstall..................... 0.00013% allweather.................... 0.00001% Stalliness (mean: -0.318) | -2.0|##### |############# -1.0|############################## |##################### 0.0|################ |############# +1.0|####### |##### +2.0|## |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.87%