monotype......................100.00000% weatherless...................72.42010% offense.......................50.40077% balance.......................26.96428% hyperoffense..................18.25899% monobug.......................11.48888% sand.......................... 9.43283% mononormal.................... 8.25059% sun........................... 7.60684% monowater..................... 7.41866% monopsychic................... 6.66079% monoflying.................... 6.64247% monofire...................... 6.38328% rain.......................... 5.73544% voltturn...................... 5.42973% monodark...................... 5.42546% monosteel..................... 5.32140% monodragon.................... 4.99026% hail.......................... 4.94072% monoelectric.................. 4.59511% monoice....................... 4.54194% monofighting.................. 4.42442% monofairy..................... 4.24814% monoground.................... 4.16660% monopoison.................... 4.11249% monorock...................... 4.02227% monograss..................... 3.76150% monoghost..................... 3.72102% semistall..................... 3.35406% hailoffense................... 1.08973% stall......................... 1.02189% sandoffense................... 0.96493% sunoffense.................... 0.82690% rainoffense................... 0.71807% choice........................ 0.67148% trickroom..................... 0.35467% multiweather.................. 0.13593% sandstall..................... 0.08748% tailwind...................... 0.05818% dragmag....................... 0.02716% tricksand..................... 0.01971% rainstall..................... 0.00835% trickhail..................... 0.00521% tricksun...................... 0.00444% sunstall...................... 0.00243% hailstall..................... 0.00026% gravity....................... 0.00001% Stalliness (mean: -0.331) -2.0|# |#### -1.5|########## |################ -1.0|########################## |############################ -0.5|############################ |############################## 0.0|######################### |#################### +0.5|############## |########## +1.0|###### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.45%