monotype......................100.00000% weatherless...................69.11815% offense.......................48.00606% balance.......................29.33455% hyperoffense..................14.94821% sand..........................13.01937% monobug.......................10.75071% mononormal.................... 8.08172% sun........................... 7.71000% monowater..................... 7.61922% voltturn...................... 7.15419% monopsychic................... 6.52179% rain.......................... 6.36117% monoflying.................... 6.33045% monofire...................... 6.32209% monodragon.................... 6.32154% monorock...................... 5.80150% monosteel..................... 5.28029% monopoison.................... 4.87598% semistall..................... 4.81698% monofairy..................... 4.79851% monoelectric.................. 4.78174% monodark...................... 4.63464% monoground.................... 4.62946% hail.......................... 3.82904% monofighting.................. 3.81433% monoice....................... 3.72708% monoghost..................... 3.11765% stall......................... 2.89419% monograss..................... 2.59523% sandoffense................... 1.04465% sunoffense.................... 0.86086% choice........................ 0.80305% rainoffense................... 0.68357% hailoffense................... 0.38758% trickroom..................... 0.26493% sandstall..................... 0.17208% tailwind...................... 0.07714% dragmag....................... 0.06213% multiweather.................. 0.03773% tricksand..................... 0.00909% rainstall..................... 0.00093% trickhail..................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.207) -2.0| |### -1.5|########## |############# -1.0|######################### |######################## -0.5|########################### |############################## 0.0|######################### |###################### +0.5|############# |############# +1.0|####### |##### +1.5|#### |## +2.0|#### | more negative = more offensive, more positive = more stall one # = 0.44%