monotype......................100.00000% weatherless...................63.73882% balance.......................47.65160% offense.......................37.17306% sand..........................17.21990% monowater.....................15.42871% voltturn......................14.31718% rain..........................12.37747% monorock...................... 9.99717% monosteel..................... 8.31954% monopsychic................... 7.78261% mononormal.................... 7.76885% hyperoffense.................. 7.53543% monodragon.................... 6.66990% monobug....................... 6.29648% monoelectric.................. 5.56339% monoground.................... 5.14851% semistall..................... 4.66975% monoflying.................... 4.60811% sun........................... 4.21603% monofairy..................... 3.65482% monofire...................... 3.26572% monograss..................... 3.02307% stall......................... 2.97016% monofighting.................. 2.69577% monodark...................... 2.61997% monopoison.................... 2.56621% hail.......................... 2.44827% monoice....................... 2.41932% monoghost..................... 2.17231% sunoffense.................... 0.60661% sandoffense................... 0.53277% rainoffense................... 0.51479% choice........................ 0.46021% trickroom..................... 0.36710% dragmag....................... 0.33138% hailoffense................... 0.18686% tailwind...................... 0.18477% sandstall..................... 0.00234% tricksand..................... 0.00187% multiweather.................. 0.00048% rainstall..................... 0.00007% trickhail..................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.044) -2.0| |# -1.5|### |##### -1.0|########## |############## -0.5|############### |################ 0.0|################## |############################## +0.5|######### |#################### +1.0|###### |## +1.5|#### |#### +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%