weatherless...................89.57279% offense.......................47.32114% balance.......................30.07937% hyperoffense..................14.44171% voltturn......................11.85528% sand.......................... 6.44706% semistall..................... 5.56378% stall......................... 2.59401% hail.......................... 2.27760% trickroom..................... 2.24786% monotype...................... 1.73352% sun........................... 1.02429% rain.......................... 0.77811% choice........................ 0.75179% monobug....................... 0.36443% mononormal.................... 0.30222% hailoffense................... 0.29963% sunoffense.................... 0.27017% sandstall..................... 0.22685% monoflying.................... 0.17049% monopoison.................... 0.14030% trickhail..................... 0.13913% monoice....................... 0.13884% monograss..................... 0.13636% monofighting.................. 0.12904% dragmag....................... 0.10786% multiweather.................. 0.09190% monorock...................... 0.09156% monofire...................... 0.08797% monodark...................... 0.08688% rainoffense................... 0.05695% sandoffense................... 0.05589% monoelectric.................. 0.05279% monoghost..................... 0.05035% tricksand..................... 0.04966% monodragon.................... 0.04131% monoground.................... 0.03988% tailwind...................... 0.03824% monosteel..................... 0.02841% gravity....................... 0.01958% monofairy..................... 0.01662% monopsychic................... 0.01658% monowater..................... 0.01621% hailstall..................... 0.00626% allweather.................... 0.00265% Stalliness (mean: -0.157) |# -2.0|# |#### -1.5|####### |############# -1.0|################ |############################ -0.5|############################# |############################## 0.0|######################### |##################### +0.5|################# |############# +1.0|############ |####### +1.5|### |# +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.43%