weatherless...................84.45413% offense.......................40.45598% balance.......................33.89079% voltturn......................15.26779% sand..........................13.32605% hyperoffense..................13.32386% semistall..................... 8.35213% stall......................... 3.97724% trickroom..................... 2.65471% hail.......................... 1.60814% choice........................ 1.44490% sandstall..................... 0.54272% rain.......................... 0.48006% monotype...................... 0.26687% dragmag....................... 0.20157% trickhail..................... 0.18669% sun........................... 0.13350% monobug....................... 0.12715% sandoffense................... 0.08077% hailoffense................... 0.06551% tricksand..................... 0.06119% rainoffense................... 0.05256% monodark...................... 0.03912% sunoffense.................... 0.03652% monograss..................... 0.03354% monofairy..................... 0.01502% monopoison.................... 0.01375% monorock...................... 0.01221% mononormal.................... 0.00960% monoice....................... 0.00828% monofire...................... 0.00505% tailwind...................... 0.00379% monosteel..................... 0.00328% multiweather.................. 0.00188% monoelectric.................. 0.00145% monoflying.................... 0.00139% monoghost..................... 0.00111% monofighting.................. 0.00059% gravity....................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.003) |# -2.0| |#### -1.5|##### |############### -1.0|######### |############################## -0.5|####################### |################### 0.0|################## |################ +0.5|############## |############# +1.0|########################## |########## +1.5|#### |# +2.0|### |### +2.5| |## more negative = more offensive, more positive = more stall one # = 0.46%