weatherless...................90.81634% semistall.....................51.45110% offense.......................30.81882% balance.......................14.42352% sun........................... 6.07075% sand.......................... 3.11291% stall......................... 2.68964% voltturn...................... 2.32295% hyperoffense.................. 0.61691% sunoffense.................... 0.61495% monofire...................... 0.61495% monotype...................... 0.61495% monofighting.................. 0.00000% trickroom..................... 0.00000% monowater..................... 0.00000% rain.......................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% hail.......................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.681) | -1.5| | -1.0| |# -0.5|############# |##### 0.0|# |#### +0.5|#### | +1.0| |############################## +1.5|### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.60%