weatherless...................97.67134% semistall.....................62.54806% offense.......................30.75546% balance....................... 5.39214% sun........................... 1.23105% stall......................... 1.22275% sand.......................... 1.09761% voltturn...................... 0.91736% hyperoffense.................. 0.08159% sunoffense.................... 0.08159% monofire...................... 0.08159% monotype...................... 0.08159% monofighting.................. 0.00000% trickroom..................... 0.00000% monowater..................... 0.00000% rain.......................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% hail.......................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.768) | -1.5| | -1.0| | -0.5|############# |# 0.0|# |## +0.5|# | +1.0| |############################## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 2.03%