weatherless...................91.13492% offense.......................43.97505% balance.......................39.91345% hyperoffense..................10.45000% semistall..................... 4.20773% hail.......................... 3.97542% voltturn...................... 3.85739% rain.......................... 2.81389% monotype...................... 1.52497% trickroom..................... 1.45566% stall......................... 1.45378% sand.......................... 1.25520% sun........................... 0.97231% choice........................ 0.55266% monowater..................... 0.25479% mononormal.................... 0.25104% hailoffense................... 0.23980% monobug....................... 0.23043% monoelectric.................. 0.20608% multiweather.................. 0.12552% rainoffense................... 0.11241% monorock...................... 0.10491% sunoffense.................... 0.10117% monopoison.................... 0.09180% monoghost..................... 0.07868% monoice....................... 0.06932% monofighting.................. 0.05808% tricksand..................... 0.05433% tailwind...................... 0.04871% sandoffense................... 0.04684% tricksun...................... 0.04684% monopsychic................... 0.04496% monosteel..................... 0.04496% trickrain..................... 0.04496% monofire...................... 0.03560% monodark...................... 0.03372% monoflying.................... 0.03185% monodragon.................... 0.02623% hailstall..................... 0.02248% monograss..................... 0.02061% monofairy..................... 0.01686% sandstall..................... 0.01124% gravity....................... 0.00562% monoground.................... 0.00375% trickhail..................... 0.00187% Stalliness (mean: -0.089) |### -1.5|##### |########### -1.0|################ |##################### -0.5|########################### |############################ 0.0|############################## |############################# +0.5|####################### |################### +1.0|######## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.44%