weatherless...................91.69972% offense.......................42.29007% balance.......................41.43901% hyperoffense..................10.63974% hail.......................... 4.44843% voltturn...................... 4.40418% semistall..................... 4.20724% rain.......................... 1.96409% stall......................... 1.42393% trickroom..................... 1.34729% sand.......................... 1.30717% monotype...................... 1.27054% sun........................... 0.68764% choice........................ 0.53010% hailoffense................... 0.31840% monowater..................... 0.23202% monobug....................... 0.20151% mononormal.................... 0.18885% monoelectric.................. 0.16538% multiweather.................. 0.09289% monoghost..................... 0.08925% rainoffense................... 0.08487% monopoison.................... 0.07906% monorock...................... 0.07627% sunoffense.................... 0.06559% sandoffense................... 0.04660% tricksand..................... 0.04557% monofighting.................. 0.04395% monopsychic................... 0.04381% monoice....................... 0.03904% monosteel..................... 0.03332% monofire...................... 0.02830% tailwind...................... 0.02480% monodark...................... 0.02362% tricksun...................... 0.02088% monoflying.................... 0.01948% monodragon.................... 0.01808% monofairy..................... 0.01516% monograss..................... 0.01351% gravity....................... 0.01042% hailstall..................... 0.01024% sandstall..................... 0.00903% trickrain..................... 0.00520% monoground.................... 0.00347% trickhail..................... 0.00129% Stalliness (mean: -0.079) |### -1.5|##### |############ -1.0|################ |##################### -0.5|########################### |############################ 0.0|############################# |############################## +0.5|######################### |##################### +1.0|######## |#### +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%