weatherless...................78.85848% balance.......................40.29888% offense.......................35.85668% sand..........................12.28222% hyperoffense.................. 9.45557% semistall..................... 8.86086% voltturn...................... 7.16399% hail.......................... 5.81031% stall......................... 5.52800% sun........................... 2.09983% monotype...................... 1.70776% trickroom..................... 1.32003% rain.......................... 1.25088% sandstall..................... 1.17152% choice........................ 0.93669% monoice....................... 0.65068% sunoffense.................... 0.41748% multiweather.................. 0.28188% hailoffense................... 0.26246% sandoffense................... 0.25942% tricksand..................... 0.22512% monopsychic................... 0.19956% tailwind...................... 0.19345% rainoffense................... 0.16696% monobug....................... 0.16182% monofighting.................. 0.15144% monorock...................... 0.10652% monoelectric.................. 0.08107% mononormal.................... 0.07565% monograss..................... 0.06589% hailstall..................... 0.06418% monofairy..................... 0.05146% monoflying.................... 0.04971% monoghost..................... 0.03985% monofire...................... 0.03829% monodark...................... 0.03659% trickhail..................... 0.03609% monowater..................... 0.02898% monosteel..................... 0.02219% dragmag....................... 0.01919% monoground.................... 0.01483% gravity....................... 0.01218% monodragon.................... 0.01213% sunstall...................... 0.01179% monopoison.................... 0.00404% rainstall..................... 0.00372% swagplay...................... 0.00140% trapper....................... 0.00011% Stalliness (mean: 0.129) |## -1.5|##### |######### -1.0|############ |################# -0.5|###################### |########################## 0.0|############################## |############################ +0.5|######################### |#################### +1.0|############## |########## +1.5|###### |##### +2.0|## |## +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%